www.proactiveinvestors.com.au/companies/...elopers-203528.html
Animoca Brands named one of worlds 50 best mobile game developers
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Nur mal zur Notiz, was EIN Spiel ausmachen kann: Es gibt weltweit bereits über 50 Spiele die ihren Franchisebesitzern jeweils über 1 Milliarde US$ eingebracht haben:
https://en.wikipedia.org/wiki/...ghest-grossing_video_game_franchises
Animoca's Strategy Update May 2018:
https://www.asx.com.au/asxpdf/20180528/pdf/43vbn853p8rlpg.pdf
Animoca's Pixowl Presentation 2018:
https://docs.wixstatic.com/ugd/...96ab5b31a5a442d8f2f8912b8ab3b60.pdf
Grob überschlagen sind mindestens ca. 11 Millionen$ der 40 Millionen$ Marktkapitalisierung durch die Deals mit Sun Hung Kai, Lympo, HTC und Pixowl gebunden, also dürfte der Freefloat < 75% sein, wenn ich das richtig sehe? Hat jmd. andere Zahlen?
quote:
1.) Animoca Brands to acquire 100% of independent mobile game company Pixowl, Inc., for an upfront consideration of US$4.875 million (A$6.65 million), of which US$519,512 (about A$709,133, or 10.7%) is cash and the rest is in shares, with a lock-up period of up to 24 months2.) Animoca Brands receives strategic investments totalling A$1.5 million from Sun Hung Kai and Lympo. The placement was conducted at A$0.07 per share, which representings a 10% premium to the 30-day volume-weighted average price (VWAP)
3.) First off, Animoca has completed a heavily oversubscribed $4.5 million share placement in conjunction with a collaboration agreement with consumer electronics giant HTC Corporation that will ultimately see Animoca’s games pre-installed on HTC devices.
Animoca raised the funds through a placement of 90 million fully paid ordinary shares to sophisticated investors at an issue price of $0.05 per share, with a one-for-two attaching loyalty option, exercisable at $0.07, conditional on the placement shares being held for at least 90 days
Gerade veröffentlichter Halbjahresbericht:
https://hotcopper.com.au/...RTLKhOROKAxjvSDYL4g69yxb3v%2FZ7jrFiGug%3D
Quote:
"This brings me to our financial results. I’m extremely pleased to report that the first half of 2018 has been a record period for Animoca Brands. We recorded our highest half-year income ($8.4 million), our highest cash receipts ($6 million), and our first profitable half-yearly period ($1.69 million). Moreover, we ended the half with $2 million in cash and raised another $6 million just after the half, so our financial position today is the strongest it’s ever been."
-> klingt fantastisch, Animoca wird uns noch viel Freude bereiten!!
exakt, dürfte die nächsten Wochen kommen:
The mobile games Crazy Kings and its sequel Crazy Defense Heroes together generated revenues of over $3.1 million during the period. An Android version of Crazy Defense Heroes is targeted to launch in next quarter of 2018.
Nutzer Android > Nutzer iOS, also dürfte auch der Umsatz deutlich höher ausfallen, kann sich ja jeder selbst hochrechnen.. ;)
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Wertung | Antworten | Thema | Verfasser | letzter Verfasser | letzter Beitrag | |
253 | Animoca Brands - Mit Blockchain Gaming zum Erfolg | Ghosttrader1 | kein_plan | 30.10.23 22:14 | ||
314 | Games Handy | Finanzm3344 | kein_plan | 10.09.22 01:18 |