Strommasten auf einer Weide (Symbolbild).
Donnerstag, 05.05.2016 22:05 von | Aufrufe: 44

Caesars Acquisition Company Reports First Quarter 2016 Results

Strommasten auf einer Weide (Symbolbild). pixabay.com

PR Newswire

LAS VEGAS, May 5, 2016 /PRNewswire/ -- Caesars Acquisition Company (NASDAQ: CACQ) today reported the following results for Caesars Growth Partners, LLC ("CGP LLC") for the first quarter 2016. Caesars Acquisition Company ("CAC") was formed to make an investment in CGP LLC, owns 100% of the voting membership units of CGP LLC and accounts for its investment under the equity method.

Caesars Acquisition Company Logo
  • Achieved another strong quarter in the Interactive Entertainment business unit with net revenues and Adjusted EBITDA up 29.0% and 42.7% for the three month period ended March 31, 2016 as compared to the three-month period ended March 31, 2015.
  • Recorded consistent growth in the Casino Properties and Developments business unit with net revenues and Adjusted EBITDA up 6.6% and 19.5% for the three month period ended March 31, 2016 as compared to the three-month period ended March 31, 2015.

Operating Results of CGP LLC


Three Months Ended
March 31,


Percent Favorable/
(Unfavorable)

(In millions)

2016


2015


ARIVA.DE Börsen-Geflüster


Interactive entertainment net revenues

$

227.8



$

176.6



29.0%

Casino properties and developments net revenues

415.8



389.9



6.6%

Total net revenues

643.6



566.5



13.6%

Income from operations

115.9



204.7



(43.4)%

Net income

36.9



144.1



(74.4)%

Adjusted EBITDA(1)

194.6



148.0



31.5%

_____________________________________________________


(1) 

Adjusted Earnings before Interest Income/Expense, Income Taxes, Depreciation and Amortization ("EBITDA") is a non-GAAP financial measure that is reconciled to its most comparable GAAP measure later in this release.

Financial Results

Net revenues for the first quarter of 2016 were $643.6 million as compared to $566.5 million for the respective period in 2015, which was an increase of $77.1 million, or 13.6%. The increase in revenue for Caesars Interactive Entertainment, Inc. ("Caesars Interactive," "Interactive Entertainment" or "CIE") was primarily driven by strong organic growth in the social and mobile games operating unit due to the continued focus on conversion and monetization. The increase in revenues for Casino Properties and Developments was primarily due to the availability of rooms and increased room rates as a result of renovations at The LINQ Hotel & Casino which was substantially completed and available to guests in early May 2015 and an increase in entertainment revenues at Planet Hollywood offset by lower revenues at Harrah's New Orleans as a result of the April 2015 smoking ban.

Income from operations for the first quarter of 2016 was $115.9 million as compared to $204.7 million for the same period in 2015, which was a decrease of $88.8 million, or 43.4%. The decrease in income from operations was primarily driven by the change in the fair value of contingently issuable non-voting membership units recognized in the prior year with no change in the fair value of contingently issuable non-voting membership units recognized subsequent to December 31, 2015 offset by the income impact of increased revenues. Excluding the impact of the change in fair value of contingently issuable non-voting membership units, income from operations increased by $28.7 million primarily due to the year over year growth in CIE and Horseshoe Baltimore as well as the availability of rooms and increased room rates as a result of renovations at The LINQ Hotel & Casino.

Adjusted EBITDA for the first quarter of 2016 was $194.6 million as compared to $148.0 million for the same period in 2015, which is an increase of $46.6 million, or 31.5%, driven primarily by the income impact of increased revenues at CIE and The LINQ Hotel & Casino.

Business Units Operating Results

Interactive Entertainment


Three Months Ended
March 31,


Percent Favorable /
(Unfavorable)

(In millions)

2016


2015


Net revenues

$

227.8



$

176.6



29.0%

Income from operations

53.4



40.6



31.5%

Net income

24.8



27.3



(9.2)%

Adjusted EBITDA(1)

89.3



62.6



42.7%

_____________________________________________________

(1) 

See Reconciliation of Net Income/(Loss) to Adjusted EBITDA later in this release.

 

Interactive Entertainment net revenues increased by $51.2 million, or 29.0%, in the first quarter of 2016 as compared to the same period in 2015, resulting primarily from strong organic growth in CIE's social and mobile games due to the continued focus on conversion and monetization. Income from operations increased by $12.8 million, or 31.5%, in the first quarter of 2016 as compared to the same period in 2015, primarily driven by the income impact of increased revenues, partially offset by increases in stock-based compensation and sales and marketing expenses. Adjusted EBITDA increased by $26.7 million, or 42.7%, in the first quarter of 2016 as compared to the same period in 2015, driven by the income impact of increased revenues and reduced marketing expenses for real money online gaming.

Performance Metrics - Interactive Entertainment

The table below shows the results of CIE's business based upon the financial metrics for the periods presented.


For the Three Months Ended

(In millions)

Mar. 31, 2016


Dec. 31, 2015


Sept. 30, 2015


Jun. 30, 2015


Mar. 31, 2015

Revenues










Social and mobile games

$

218.2



$

198.8



$

183.5



$

175.4



$

167.6


WSOP and online real money gaming

9.6



10.4



11.0



10.8



9.0

Werbung

Mehr Nachrichten zur Caesars Entertainment (old) Aktie kostenlos abonnieren

E-Mail-Adresse
Benachrichtigungen von ARIVA.DE
(Mit der Bestellung akzeptierst du die Datenschutzhinweise)

Hinweis: ARIVA.DE veröffentlicht in dieser Rubrik Analysen, Kolumnen und Nachrichten aus verschiedenen Quellen. Die ARIVA.DE AG ist nicht verantwortlich für Inhalte, die erkennbar von Dritten in den „News“-Bereich dieser Webseite eingestellt worden sind, und macht sich diese nicht zu Eigen. Diese Inhalte sind insbesondere durch eine entsprechende „von“-Kennzeichnung unterhalb der Artikelüberschrift und/oder durch den Link „Um den vollständigen Artikel zu lesen, klicken Sie bitte hier.“ erkennbar; verantwortlich für diese Inhalte ist allein der genannte Dritte.


Andere Nutzer interessierten sich auch für folgende News