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Mittwoch, 21.09.2016 13:00 von GlobeNewswire | Aufrufe: 100

Atos Olympic and Paralympic Games Technology Efforts for the Digital Age Turn to PyeongChang 2018 and Tokyo 2020

Ein Xbox-Controller. pixabay.com

Rio 2016 comes to a close with more digital coverage than any previous Olympic Games. Now attention turns to PyeongChang 2018. 

 

Rio de Janeiro,  21st September 2016 -- Atos, an international leader in digital services, today announced the successful completion of the IT delivery for the Rio 2016 Olympic and Paralympic Games - the most digitally covered Games yet. As Worldwide IT Partner to the International Olympic Committee (IOC) and the International Paralympic Committee (IPC), Atos delivered the IT systems that shared the results with the world's media and fans in real-time, supported the recruitment of volunteers and issued accreditations to all participants including media and athletes.

 

Technology team members already in PyeongChang

With less than 18 months to the PyeongChang 2018 Olympic Winter Games and Paralympic Games, Atos' team in South Korea is now 28 strong. The results systems for the PyeongChang 2018 Olympic and Paralympic Games have been supplied and IT testing started on June 2016 - 20 months before the Games start on 9th February in 2018. Building on the progress made in Rio, PyeongChang 2018 will be the first time that all IT systems will be delivered through the Cloud, radically changing  the IT model for the Olympic and Paralympic Games from a 'build each time' to a 'build once' model.

 

To support the Tokyo 2020 Olympic and Paralympic Games, which are now less than four years away, Atos announced that its first team members will arrive in Japan before the end of the year and will be led by Michele Hyron. Tokyo 2020 will be Michele's 10th Olympic and Paralympic Games and her third as Chief Integrator. Michele led the Atos team in London and Rio and will bring her extensive experience to Tokyo to further drive the digital transformation of the Games to improve the experience for athletes, fans and media.

 


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"Technology had a crucial role in the successful Rio 2016 Games, and with the use of digital technologies including cloud and data analytics, Rio 2016 represents a major breakthrough in how we will deliver moving forward," said Patrick Adiba, Group Executive Vice President, Chief Commercial Officer and CEO for the Olympic and Paralympic Games. "By supporting the IOC and the IPC in their digital transformation, we are helping to improve the experience of all involved while reducing costs and strengthening operational performance - just as we are doing for our clients worldwide."

 

Paralympic events' digital engagement increases

As part of its long-term partnership with the IPC to help increase awareness and engagement with Paralympic sports, Atos has delivered to the IPC first proof of value using the Atos Codex Analytics solution for the acquisition, processing and analysis of social network and sports data. The integrated platform combines social media sentiment with sports analytics to help further strengthen the IPC's digital media communications program. It identifies trending topics which are of interest to Paralympic sports fans and links these topics to new insights derived from historical and live competition data to support the editorial team in writing news stories.

 

"We are continuously looking for new engaging ways to encourage more fans for the world of Para sports," said Xavier Gonzalez, IPC's Chief Executive Officer. "Atos is one of our long term partners and we are looking forward to exploring further new innovations together in the future."

 

Rio 2016 IT in Numbers

  • 1 - first time cloud is used at a Olympic and  Paralympic Games to host the volunteer portal, the accreditation and workforce systems - reducing cost and improving efficiency
  • 4 - number of new sports added - Golf and Rugby Sevens added to the Olympic Games and Canoe and Triathlon  to the Paralympic Games.
  • 37 -number of competition venues where Atos installed and managed a complete IT infrastructure to ensure the events could take place as scheduled
  • 400 number of IT security events per second during the Olympic Games
  • 120 number of IT security events per second during the Paralympic Games
  • 430,000 - the number of accreditations processed and activated using the Atos IT system 
  • Over 120 million - number of messages sent to media customers to share the real time results and data from all 66 Olympic and Paralympic sports 

Atos has provided IT solutions to the Olympic Games since 1992 and to IPC since 2002 and is Worldwide IT Partner of the IOC and IPC. To learn more, visit https://atos.net/en/olympic-games.

 

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About Atos

Atos SE (Societas Europaea) is a leader in digital services with pro forma annual revenue of circa EUR 12 billion and 100,000 employees in 72 countries. Serving a global client base, the Group provides Consulting & Systems Integration services, Managed Services & BPO, Cloud operations, Big Data & Cyber-security solutions, as well as transactional services through Worldline, the European leader in the payments and transactional services industry. With its deep technology expertise and industry knowledge, the Group works with clients across different business sectors: Defense, Financial Services, Health, Manufacturing, Media, Utilities, Public sector, Retail, Telecommunications, and Transportation. Atos is focused on business technology that powers progress and helps organizations to create their firm of the future. The Group is the Worldwide Information Technology Partner for the Olympic & Paralympic Games and is listed on the Euronext Paris market. Atos operates under the brands Atos, Atos Consulting, Atos Worldgrid, Bull, Canopy, Unify and Worldline.

 

For more information contact:

Caroline Crouch

Atos

Email: caroline.crouch@atos.net





This announcement is distributed by Nasdaq Corporate Solutions on behalf of Nasdaq Corporate Solutions clients.
The issuer of this announcement warrants that they are solely responsible for the content, accuracy and originality of the information contained therein.
Source: ATOS via Globenewswire

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